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Old Oct 04, 2006, 01:45 AM // 01:45   #721
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+ the ability to rename the inscription items... but yeah they should limit the inscription ONLY for NF items...
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Old Oct 04, 2006, 02:02 AM // 02:02   #722
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they should add an customization q like in D2 where you can tack your name and/or rename it.
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Old Oct 04, 2006, 04:12 AM // 04:12   #723
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Quote:
Originally Posted by Tommy
Anet should limit the inscription only for NF items.
Dumb idea. And it would be a pain to implement and a pain to deal with. Imagine the confusion for people trying to sort out which weapons are inscribeable and which do not. And what reason or need is there to limit it to NF only items?
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Old Oct 04, 2006, 04:47 AM // 04:47   #724
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Quote:
Originally Posted by ChildeOfMalkav
Dumb idea. And it would be a pain to implement and a pain to deal with. Imagine the confusion for people trying to sort out which weapons are inscribeable and which do not. And what reason or need is there to limit it to NF only items?
dumb question it is to protect the value of old tryian and canthan items!
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Old Oct 04, 2006, 05:05 AM // 05:05   #725
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a form of inscription salvage implemented has one solution for all best one
1. merchants or a weaponsmith in certain locations that u can buy the inherent mods for ur weapons when u purchase the upgrade it also automatically customizes that weapon for that user. and the PvP side u can exhancge a small amout of balths points to switch mods

i wrote that long ago in this thread as a great example how the inscriptions should be added, for those that missed it.

Quote:
Originally Posted by ChildeOfMalkav
All you against this new change are wasting your time arguing about this since none of you have brought up any good reason why this shouldnt be implemented. Bottomline is that this change gives everyone a lot more options and flexibility to build their weapons. Who the hell cares about prices plummeting or whatnot when an improvement in the system is far more valuable?
actually if u take the time to read back there were actually several reasons why its a bad idea


Quote:
Originally Posted by Clawdius_Talonious
From Dictionary.com

profiteering:


One who makes excessive profits on goods in short supply.


intr.v. prof·it·eered, prof·it·eer·ing, prof·it·eers

To make excessive profits on goods in short supply.


In real life it's a crime, in Guild Wars virtual economy it's perhaps something that the developers would like to reduce as well. I'm sorry if you'll no longer be able to pay for 1000 keys off selling one item you got from a chest.
nice definition of profiteering shows how wrong you are on it. as there will be no short supply. as some have suggested thus no excessive profits made from a short supply. next time you wish to use a dictionary to try to prove a point atleast rewrite the definition to make it look like you are right
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Old Oct 04, 2006, 05:47 AM // 05:47   #726
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There's completely NO point in having the inscriptioned item get customized. And that's because:
1. The golds economy will collapse and people will be just trading skins and upgrades.
2. There would be no point in inscripting something just for selling it anyway, because everyone would inscript it easily anyway.

IMHO there should just be some un-inscriptionable skins, maybe 20% of all, including the rarest ones. This way the whining masses of poor, lazy or just casual players will get what they want (making their perfect gold weapon with a huge choice of skins, and doing that very cheap) and the players that care, expierienced ones, the treasure hunters, 'hardcores', even 'elitists' will still have long-term goals and there will still be awesome golds that everyone hopes to get in a chest, instead of just 'a skin' or 'a mod'.
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Old Oct 04, 2006, 07:01 AM // 07:01   #727
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Quote:
Originally Posted by Tommy
dumb question it is to protect the value of old tryian and canthan items!
Ok that's just silly.
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Old Oct 04, 2006, 07:34 AM // 07:34   #728
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Quote:
Originally Posted by Tommy
dumb question it is to protect the value of old tryian and canthan items!
Why would ANet worry about values that the player base themselves arbitrarily decided upon? It's not as if the bloated prices are part of the game design.
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Old Oct 04, 2006, 08:01 AM // 08:01   #729
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Quote:
Originally Posted by Gli
Why would ANet worry about values that the player base themselves arbitrarily decided upon? It's not as if the bloated prices are part of the game design.

u couldnt have said it any better Gli

not being meant in a bad way so when players complain about prices they only have themselves to blame
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Old Oct 04, 2006, 09:46 AM // 09:46   #730
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Quote:
Originally Posted by Yawgmoth
There's completely NO point in having the inscriptioned item get customized. And that's because:
1. The golds economy will collapse and people will be just trading skins and upgrades.
2. There would be no point in inscripting something just for selling it anyway, because everyone would inscript it easily anyway.

IMHO there should just be some un-inscriptionable skins, maybe 20% of all, including the rarest ones. This way the whining masses of poor, lazy or just casual players will get what they want (making their perfect gold weapon with a huge choice of skins, and doing that very cheap) and the players that care, expierienced ones, the treasure hunters, 'hardcores', even 'elitists' will still have long-term goals and there will still be awesome golds that everyone hopes to get in a chest, instead of just 'a skin' or 'a mod'.
I also mentioned inscribed weapons should lose re-modding abilities just like green cannot be modded, and color should change from gold to brown or something. Basically extending the green concept into all mods with added penalty of customized and not resaleable.

People would then still desire gold for color and constant mod changing options and resale value.

But then of course people would then start whining about how its unfair they can't get a different color of the same weapon for cheap.
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Old Oct 04, 2006, 10:13 AM // 10:13   #731
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For the record I would like to say that in some ways I like the idea of salvaging inherent mods. I really, really love the amber staff skin, and have been pining for a 20/20 communing staff with that skin. If what people are saying is correct, I should now be able to make that dream become a reality. :cloud9:

On the other hand, I think the economy will be interesting for a few days after NF comes out...
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Old Oct 04, 2006, 10:20 AM // 10:20   #732
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hold on,,why on earth are people talking about protecting the value of items in cantha and tyria... dont you guys realise??

this is WHY they are doing this.. to KILL the value of certain perfect items.. its out of hand and Anet are stomping it.. .deal with it
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Old Oct 04, 2006, 11:29 AM // 11:29   #733
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It's not out of hand. When people have that much money, they need something to spend it on. What are we supposed to do with the millions we have floating in storage after NF comes out? If this happens, I know I'll never run out of money, so technically it's a good thing for me. But I don't like it. You know why? It's because I feel it's unfair to the middle class traders who spend so much time and hard work tryin to make it to rich status!
-Btw- Technically Anet did determine the rarity of skins. They made certain skins much rarer than others thus uping the value. You don't need a crystalline. A longsword will do the exact same thing. So I don't see how the prices are out of hand. Quit whining.

Last edited by Evls Pwn; Oct 04, 2006 at 11:31 AM // 11:31..
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Old Oct 04, 2006, 11:51 AM // 11:51   #734
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Quote:
Originally Posted by Evls Pwn
It's not out of hand. When people have that much money, they need something to spend it on. What are we supposed to do with the millions we have floating in storage after NF comes out? If this happens, I know I'll never run out of money, so technically it's a good thing for me. But I don't like it. You know why? It's because I feel it's unfair to the middle class traders who spend so much time and hard work tryin to make it to rich status!
-Btw- Technically Anet did determine the rarity of skins. They made certain skins much rarer than others thus uping the value. You don't need a crystalline. A longsword will do the exact same thing. So I don't see how the prices are out of hand. Quit whining.
where was I whining?.. and they obviously feel anyone should be able to have a 15>50 sword with 20/20 and hp+30, seeing as their policy is not hours played but skill involved,,


..rare skins will STILL be worth a lot.. but this means ANYONE can have those nice stats only associated with having a lot of money... and I'm not poor by anymeans so thats not why I agree with it..
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Old Oct 04, 2006, 12:20 PM // 12:20   #735
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20/20 is a bad mod. If people farm for hours to pay for it , thats their lack of knowledge.
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Old Oct 04, 2006, 12:20 PM // 12:20   #736
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Quote:
Originally Posted by The Abbott
where was I whining?.. and they obviously feel anyone should be able to have a 15>50 sword with 20/20 and hp+30, seeing as their policy is not hours played but skill involved,,


..rare skins will STILL be worth a lot.. but this means ANYONE can have those nice stats only associated with having a lot of money... and I'm not poor by anymeans so thats not why I agree with it..
a p modded long sword runs you about 90k, meaning that anyone who actually feels like playing can ALREADY have a weapon. And if you consider that having a lot of money then maybe you are poor....

Btw- If you want a perfect weapon without having to work for it, go to pvp, that's what it's there for
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Old Oct 04, 2006, 12:48 PM // 12:48   #737
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so do I,, you just assumed I am some poor noob.. I have two sets of FOW and coountless 15>50 items...
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Old Oct 04, 2006, 12:59 PM // 12:59   #738
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Quote:
Originally Posted by Evls Pwn
a p modded long sword runs you about 90k, meaning that anyone who actually feels like playing can ALREADY have a weapon. And if you consider that having a lot of money then maybe you are poor....

Btw- If you want a perfect weapon without having to work for it, go to pvp, that's what it's there for
Really? PvP is for having perfect weapons without having to work for it? I never knew...

I'm going to have so much fun when the salvaging rumors turn out to be true. I'm going to buy everyone some crow and a napkin.
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Old Oct 04, 2006, 01:27 PM // 13:27   #739
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Quote:
Originally Posted by Franco
20/20 is a bad mod. If people farm for hours to pay for it , thats their lack of knowledge.
He's talking 20 cast and recharge. Geesh, it was a STAFF he was talking about, and that's the BEST mod.
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Old Oct 04, 2006, 01:29 PM // 13:29   #740
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Quote:
Originally Posted by Evls Pwn
It's not out of hand. When people have that much money, they need something to spend it on. What are we supposed to do with the millions we have floating in storage after NF comes out? If this happens, I know I'll never run out of money, so technically it's a good thing for me. But I don't like it. You know why? It's because I feel it's unfair to the middle class traders who spend so much time and hard work tryin to make it to rich status!
Can we quote for untruth? That's the dumbest thing I ever heard of....I want to protect my money so one day you can be like me. LOL
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